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   <title><![CDATA[Talents :   At Alphasim you&amp;#039;ll have...]]></title>
   <link>http://www.forum.alphasim.com/forum_posts.asp?TID=2067&amp;PID=2198&amp;title=talents#2198</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.forum.alphasim.com/member_profile.asp?PF=1605">Barry Thomson</a><br /><strong>Subject:</strong> 2067<br /><strong>Posted:</strong> 19 Jun 2016 at 2:26pm<br /><br /><div><p style="margin: 0cm 0cm 10pt;"><font face="Calibri" size="3">At Alphasim you'll have to contend with 7 talents perplayer, of which 3 are influenced by training and 4 others who are influencedby their play during a game.</font></p><p style="margin: 0cm 0cm 10pt;"><b style="mso-bidi-font-weight:normal"><span style="color:#0070C0"><font face="Calibri" size="3">Handling </font></span><font face="Calibri" size="3">: </font></b><font face="Calibri" size="3">The handling is the talent that isused to handle the puck. The power and precision of shots are also influencedby this talent.</font></p><p style="margin: 0cm 0cm 10pt;"><font face="Calibri" size="3">The handling is very useful for offensive strategies. But itis also useful not to create turnovers and win face-off.</font></p><p style="margin: 0cm 0cm 10pt;"><b style="mso-bidi-font-weight:normal"><span style="color:#0070C0"><font face="Calibri" size="3">Checking&nbsp;</font></span><font face="Calibri" size="3">: </font></b><font face="Calibri" size="3">The checking is a ratherdefensive talent. It will help defensemen to block shots. It is also useful to takethe puck when you lost the puck. </font></p><p style="margin: 0cm 0cm 10pt;"><font face="Calibri" size="3">Is also a wisdom talent. A player who covers his opponenttakes necessarily less &nbsp;punishments.</font></p><p style="margin: 0cm 0cm 10pt;"><b style="mso-bidi-font-weight:normal"><span style="color:#0070C0"><font face="Calibri" size="3">Toughness </font></span><font face="Calibri" size="3">: </font></b><font face="Calibri" size="3">is the ability to give body check.A tough player will also have better results in fights.</font></p><p style="margin: 0cm 0cm 10pt;"><font face="Calibri" size="3">A tought player could be punishments victim more often andput your team in trouble.</font></p><p style="margin: 0cm 0cm 10pt;"><b style="mso-bidi-font-weight:normal"><span style="color:#0070C0"><font face="Calibri" size="3">Experience</font></span><font face="Calibri" size="3">&nbsp;: </font></b><font face="Calibri" size="3">The only way to control thistalent is by playing your players. A player that plays 5 minutes or more in agame win one experience point. A goalie that plays 10 minutes or more in a gamewin one experience point.</font></p><p style="margin: 0cm 0cm 10pt;"><font face="Calibri" size="3">Experience is a talent that advanced players. At thebeginning of each season, returns to experience a dedicated level according tothe player's age. And the experience points too are redistributed in the first3 previous talents according to their distributions.</font></p><p style="margin: 0cm 0cm 10pt;"><b style="mso-bidi-font-weight:normal"><span style="color:#0070C0"><font face="Calibri" size="3">Attitude</font></span><font face="Calibri" size="3">&nbsp;: </font></b><font face="Calibri" size="3">You can get a good idea of theattitude of a player by watching his progress from his junior season. Theattitude of the player influences its progression.</font></p><p style="margin: 0cm 0cm 10pt;"><font face="Calibri" size="3">During his professional season, the attitude affect his playthroughout his career. A player with a good attitude will be better than aplayer with equal talent who has a bad attitude.</font></p><p style="margin: 0cm 0cm 10pt;"><font face="Calibri" size="3">The only control you have on this talent is to play yourplayers. A player who plays will have their increased attitude. However aplayer who does not play his attitude decrease.</font></p><p style="margin: 0cm 0cm 10pt;"><font face="Calibri" size="3">A player who does not have a good attitude could see histalent points to age faster than a player with a good attitude.</font></p><p style="margin: 0cm 0cm 10pt;"><font face="Calibri" size="3">A player who does not have a good attitude could see histalent points age faster than a player with a good attitude.</font></p><p style="margin: 0cm 0cm 10pt;"><b style="mso-bidi-font-weight:normal"><span style="color:#0070C0"><font face="Calibri" size="3">Popularity </font></span><font face="Calibri" size="3">: </font></b><font face="Calibri" size="3">The only ways to influence thistalent is the performance on the ice. More popular your players are, more youraudience per match will be increased, the price of tickets will also beconsequently increased.</font></p><p style="margin: 0cm 0cm 10pt;"><b style="mso-bidi-font-weight:normal"><span style="color:#0070C0"><font face="Calibri" size="3">The Adaptability </font></span><font face="Calibri" size="3">: </font></b><font face="Calibri" size="3">The only ways to influence thistalent is the performance on the ice. Adaptive capacity is the ability to havesuccess with other players. The only clue you have this talent to be found inthe statistics report produced after each game.</font></p></div>]]>
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   <pubDate>Sun, 19 Jun 2016 14:26:27 +0000</pubDate>
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